AI Insights · Timothy · June 2021
Top 5 Ultracasual Games on iOS in Russia: Q2 2021
Explore the performance of the top 5 ultracasual games on the iOS platform in Russia during Q2 2021, including trends in weekly downloads, revenue, and active users.
In Q2 2021, the top ultracasual games on the iOS platform in Russia showcased varying performance trends in weekly downloads, revenue, and active users. Here's a detailed look at how these apps fared:
Jelly: Slime simulator, ASMR from Index Zero experienced a notable rise in weekly revenue, peaking at approximately $890 in mid-May. Weekly downloads saw fluctuations, starting strong with around 11.2K in early April but dipping to about 1.2K by the end of May. Active users also showed a mixed trend, peaking at nearly 25K in early May but gradually declining to around 16.4K by the end of June.
Goo: Slime simulator, ASMR by Exomind LTD witnessed a steady climb in weekly revenue, reaching around $558 by late June. Downloads surged significantly in mid-June, hitting a peak of about 8.1K before dropping to around 1.9K by the end of the month. Active users followed a similar pattern, peaking at approximately 9K in mid-June before declining to about 3.7K.
Antistress - Relaxing games, published by Moreno Maio, maintained a relatively stable weekly revenue, averaging around $200 throughout the quarter. Weekly downloads remained consistent, with minor fluctuations around the 150 mark. Active users showed a slight decline from approximately 2.8K in late March to about 2.5K by the end of June.
Magic Slime: Antistress & ASMR by Finger Art Games saw a gradual increase in weekly revenue, peaking at around $285 by late June. Downloads, however, showed a downward trend, starting at about 200 in early May and dropping to just 23 by the end of June. Active users also saw a decline, decreasing from around 180 in early May to just 70 by the end of June.
Slime Simulator Fluid Games from Marrisa Wei had a relatively stable weekly revenue, averaging around $150 throughout the quarter. Downloads remained low, hovering around the 100 mark with minor fluctuations. Active users showed a slight decline from about 170 in late March to around 74 by the end of June.
These insights are sourced from Sensor Tower, where more detailed analytics and trends can be explored.